Rolled Out! Dev Blog #1

Starting today, we’re going to be posting an update on our development progress twice a month - once on the 15th, and again at the end of the month. Since we’re crowdfunded, it’s important to be transparent with our supporters!

Let’s jump right into it, with a writeup from one of our developers, CraftedCart.

The Big Cleanup

When we initially began work on developing the game, neither me or Brandon (the only two people on the team at the time) had much experience working within the Unreal Engine. Naturally, opting to learn as we went has lead to some… let’s say sub-par design from a programming standpoint.

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