Dev Blog IV - The Chicken Came Home to Roost

Howdy! It’s me, Bites, your partner in crime and long-time lover.

Huh? What did you say? Something along the lines of, “That’s completely, utterly wrong!” is what I think I heard.
You’re telling me I bought this basket of apples with our initials carved into them for no reason?

Well, that’s alright. We still have plenty of time for our relationship to blossom! But in the meantime, I’d like to talk about what’s been going on behind the scenes with Rolled Out! It’s been a slow couple weeks, though…

We’ve implemented a basic (and certainly non-final) customization interface, to allow you to select different ball models… and characters!

customization 1

Some of the different models we’ve imported aren’t working correctly, yet…

orb head

We also finalized the design for the supporter ball model. Check it out!

supporter ball model

The colour wheel slowly rotates around on the rings. It’s a simple design, but one that definitely stands out.


That’s all we’ve got for you right now.
Thank you for sticking with us, even as progress seems a bit slow. A lot of what we’re working on right now is back-end related stuff, which is a little harder to show demonstrable progress for until it’s complete.
Our next update should knock it out of the park!